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The first ever in-game event for Call of Duty: Modern Warfare is live with the Games of Summer Event, available August 28, 2020 through September 7, 2020 for everyone – both premium Modern Warfare game owners and free to play Warzone owners. The event centers around setting time records in the Trials feature in Call of Duty: Modern Warfare. Competing in the Games of Summer event allows you to unlock bonus content and rewards to use in Modern Warfare and Warzone. Here’s the breakdown of how the event works and different Trials available to compete in. Compete for Glory… And Free Rewards For the first time in Call of Duty franchise history, community members from around the world – both those who own Modern Warfare and free-to-play Warzone – will be able to represent their country in easy-to-play, hard-to-master, single-player Trials of skill. By earning medals in each Trial, competitors will prove which country’s Tier One Operators are truly the best in the world. Within Games of Summer, there are five Trials. These miniature experiences are similar to those introduced at Modern Warfare’slaunch and in post-launch Season updates. Trials will be available for Modern Warfare and free-to-play Warzone players. Players will have unlimited entries, meaning you can keep playing them to set your best time or score and go for Gold. A Pentathlon of Trials Gold Medal tip: some Trials shave seconds off your final time for high accuracy, while others add points based on how quickly waves are completed. Trial One: Gun Course (Starts August 28) on Custom Gun Course Map Description: Make your way through the course as fast as possible while clearing all enemy targets and avoiding civilian casualties. Medal Times: 01:30:00 (Bronze) / 01:00:00 (Silver) / 00:40:00 (Gold) Loadout: Assorted Weapons Trial Two: Price’s Alley (Starts August 29) on Custom Price’s Alley Map Description: Eliminate an endless series of enemy targets while avoiding civilian targets to maintain the combo for as long as possible. Medal Scores: 4,000 (Bronze) / 5,000 (Silver) / 6,000 (Gold) Loadout: Renetti (Handgun) Trial Three: Risky Parkour (Starts August 30) on Livestock Description: Move through each checkpoint and finish the course as quickly as possible. Beware the heavy toxic gas on low ground. Medal Times: 0:55:00 (Bronze) / 0:47:00 (Silver) / 0:40:00 (Gold) Loadout: Combat Knife Trial Four: Shooting Range (Starts August 31) on King Description: Locate and shoot all targets in the area as quickly as possible while conserving ammunition. Medal Times: 0:50:00 (Bronze) / 0:40:00 (Silver) / 0:30:00 (Gold) Loadout: Assorted Weapons Trial Five: Marksman Challenge Starts (September 1) on Custom Marksman Challenge Map Description: Engage waves of long-distance targets and beat the clock. Missed shots burn time. Medal Times: 3,400 (Bronze) / 3,900 (Silver) / 4,400 (Gold) Loadout: HDR (Sniper Rifle) To the Victor Goes the Spoils for Self and Country For participating in Games of Summer, players will receive rewards based on performance within each Trial. These rewards are stackable – if a competitor achieves gold on the first try, they will receive all three rewards for their epic (or in some cases, legendary) achievement. Each Trial medal comes alongside rewards (rewards can only be received once) and all players who participate earn the ‘Games of Summer Cup’ weapon charm. Trials rewards include but are not limited to vehicle skins, XP tokens, vehicle horns, calling cards, and Legendary weapon blueprints. Earn gold in each Trial and receive the Legendary Assault Rifle Juliet Blueprint, a weapon truly built for chasing first place on any leaderboard. Built for pure precision with a clear, non-magnified sight picture, consider this a “gold standard” among a competitive pool of this weapon platform’s existing blueprints. On top of these rewards, individual medals will give points to a player’s respective country, determined by their account’s origin. Each country’s points will be updated daily, and the top 15 countries will be visible on in-game leaderboards. Total scoring is weighted by country participants, so any nation can rise to the top. Earn medals and rack up your points for your country, then at the culmination of Games of Summer, a country will be crowned champion. Will there be an underdog that claims glory for a well-contested Trial at the 11th hour? Or will one country hold a commanding lead throughout the Games? Drop in and play before the event ends on September 7!
Infinity Ward has stated that they will be adjusting the patch update release times for Call of Duty: Modern Warfare to not be in the middle of the night in the future. Thus far, the studio has been releasing new patch updates for Call of Duty: Modern Warfare between 3AM ET – 4AM ET. Those updates times have not been around for Call of Duty since Call of Duty: Advanced Warfare. Black Ops 3 changed the trend with releasing new patch updates at 12PM ET – 1PM ET in the afternoon. Infinity Ward’s Senior CM has stated that in the future they will be adjusting to a different schedule that is more consistent for fans to follow along the updates. She did not say which update would kick off this more consistent release time schedule, so stay tuned.
The data mining of the PC files of Call of Duty: Modern Warfare continues, and now a user on Reddit has found unreleased Operators for the game. Operators feature just cosmetic variations and do not offer any gameplay advantages. The game launched with 18 Operators, 9 in each faction, and provided direct patch with gameplay to unlock the characters. The PC files mention 13 unreleased Operators for the game, including the return of Ghost and an Operator played by Marshawn Lynch. All information is subject to change as the content is currently unreleased. In order of appearance in above image: Iskra (Allegiance / Chimera) Kilgore (Allegiance / Spetsnaz) Nebo (Allegiance / Jackals) Stohli (Allegiance / Spetsnaz) Trigg (Allegiance / Spetsnaz) Yandi (Allegiance / Jackals) Farah (Coalition / Warcom) Ghost (Coalition / Warcom) Hooper (Coalition / Demon Dogs) Kato (Coalition / SAS) Lynch (Coalition / Demon Dogs) Quin (Coalition / SAS) Zedra (Coalition / Warcom) Ghost Zedra There’s no info now as to when or how Infinity Ward plans to release new Operators for Call of Duty: Modern Warfare. The first Season for Modern Warfare, which brings the Battle Pass system, is set to arrive in December. Source: Reddit
Infinity Ward has released the latest patch update for Call of Duty: Modern Warfare across platforms overnight on November 12. The new patch update is version 1.08 and is 3.4GB in size on PS4 and Xbox One and around 8GB on PC. This new update brings additional tuning to weapons, more bug fixes, and some spawn system updates that the studio has been mentioning across social channels the last few days. There’s no new content in this update. 11/12/19 – Update Details and Patch Notes GENERAL FIXES: More backend fixes to prevent crashes and improve stability across all modes and all platforms Riot Shield: Fix for a bug where a player using the Riot Shield would not take explosive damage during certain situations Fixed an issue where the Riot Shield would stow on the players back when using Stim. (Tactical) Footsteps Adjusted to always play walk footstep sounds when in ADS and crouch independent of speed Increased the speed in which you can remain using the walk footstep sounds by slightly pressing on the movement stick Challenges General fix for the UI and Challenge state getting out of sync. We’ll continue to monitor and make additional fixes as needed in future updates Fix for a challenge related error that could occur; DEV ERROR 5476 Fix for Mission Challenge description, “Get Kills with a Burst Weapons” being too vague. Piccadilly: Spawn tuning while playing TDM and Domination Domination flag adjustments; B Flag is now near the busses instead of the center fountain Weapons: ARs: Minor hip spread adjustment 725: Reduce range M4: increase hip spread, decrease damage to the head FAL: Reduced recoil, increased ADS speed EB-14: Increase ADS speed Miscellaneous ammo reserve adjustments upon spawning to be in-line with other weapons of their class Special Operations: Fix for a bug where a player using the Overkill perk with an SMG as their secondary would sometimes spawn without a primary weapon when joining a match in progress Source: Reddit